On land and at sea, I think of space as a stage
Hi, I’m Alperen. I graduated in Architecture from Akdeniz University in 2026.
Alongside architecture I work in illustration, visualisation and digital making. I try to think of spaces not only as functional answers but as living stages with atmosphere, scale and memory.
On the yacht side my aim is to develop solutions that respond to marine conditions, enhance user comfort and can be realistically implemented during construction — evaluating form, material and detailing alongside the 3D modelling process. The same curiosity led me into code: SivaTools, which automates plaster takeoff in Revit; Upproof, an app for Shopify stores; and my own pixel art game, Yelken & Filiz.
“Architecture is not the background of human life; it is the stage on which it takes place.” — Aldo Rossi

I can help you with
01
Architecture & drafting
From concept to construction drawings: plans, sections, elevations and details.
02
BIM & Revit
Revit models, families and sheet templates; quantity schedules and custom add-ins built with C# and the Revit API (SivaTools).
03
AI-assisted automation
Automating repetitive BIM and Revit work with AI and C#: tools that turn hours of office routine into minutes.
04
Yacht concept design
Hull and superstructure proportions, deck organisation, interior layout and 3D modelling.
05
Visualisation
Renders, collage, illustration and posters: distilling an idea into one strong image.
06
Digital products & games
Websites, apps and pixel art games built in Godot.
Portfolio (PDF)
Tools
- Revit
- AutoCAD
- Rhino
- SketchUp
- Blender
- D5 Render
- Twinmotion
- Lumion
- Photoshop
- pyRevit
- Revit API
- Aseprite
- Godot
- C#
- TypeScript